NEW Early Access version 0.7 uploaded


Hello everyone, 
Here is another update for you which changes some things players may have gotten used to as well as a few new features! Some changes include how crew health is handled and sickness. Sickness wasn’t much of an issue before and so now it because something that the player must proactively deal with.

In my tests some of my changes seemed a little too difficult and so I’ve dialed them down. Please leave your feedback on this update so that I can appropriately balance the changes based on a larger player base.
Another change is a balancing so that players can more easily play the game and avoid the FPS/Space mini games if they want. This helps create more choice of play style.

Please also note that the branding cover image and icon of the game has now changed to a graphic that more appropriately represents the game play. 

-FPS health kit heals less
-FPS health kit shows actual amount healed
-Allow high scores for failed run. Includes note and marking of failed run.
-Fix bug with Artifact collector not giving upgrade for 2 artifacts
-Kidnapped crew receives less damage
-New feature. Intel can be purchased from alien communications. This will revel store prices at future planets. The intel can be then viewed from the nav planet info screen.
-New Event. Space debris collecting. You are hired to collect floating debris in space. There is a time limit on claims and so you need to do it quickly to get your reward.
-New Event. Planet 21 cloud diving.
-New Event. Rescue disabled ship caught in planets gravity.
-Greater variance for artifact prices so the new Intel method can be more taken advantage of.
-Re-balancing of some rewards for various events
-Sickness can NO longer be healed by medkits. You must see a planetary doctor.
-Fix trading not showing from space bars. Will not show every time.
-Increased amount of passenger that can be picked up. 
-Crew members will now DIE if they die in FPS mode instead of retreating to the ship.
-Allow options menu from main game menu
-Less random damage to crew in hyperspace.
-Show stat changes at warp in small increments
-Lower general FPS pickup amounts 


Enjoy and please keep the comments coming!

Files

Windows Early Access 0.7 145 MB
Dec 21, 2018
Android Early Access 0.7 (experimental) 177 MB
Dec 21, 2018

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